![]() ![]() Looking for add-ons or a place to share your personal PB add-on? Between the discord server, The Project Brutality Website, and The Brutal Repository have you covered. ![]() ![]() NOTE: MOTION BLUR ON SPRITES IS AN ARTISTIC CHOICE, NOT LAZINESS. Don't forget to check the rules and faq channels, as well as each channel's pins and description. Also make sure the issue has not already been posted.Īny suggestions, opinions, or questions should be posted on the discord server. Even if the add-on is made by a member of the dev team, it is not our resposibility to fix it, but instead is up to the add-on's creator on whether or not they fix it. The team is not responsible for any addons. Please make sure that the bug is with the mod itself and not due to any add-ons. While we would love to hear your opinions and ideas, Issues are reserved for bug reports only. When loading more than just PB, It is highly recommended you use a Front-end Launcher, such as ZDL, DoomRunner, or SSGL Feedback and Bug Reporting For more help, Check out the this video by Galdoc Check out this Guide by Ted the Dragon Running addons If you are on mobile and don't see a button, you'll need to turn on desktop view. To download the latest build, scroll up to the top and click the green button labeled Code then click Download Zip. You will need the latest version of GZDooM 1 (or Delta Touch for Android 2) and either a copy of the one of the official IWADs 3 4 or Freedoom phase 1+2. Installing Project Brutality How To Download This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod. But if you've worked with Java or C++, ZScript might be easier for you to pick up.įor documentation on DECORATE and ZScript, check out the ZDoom wiki: It has helped me a shitload with modding for (G)ZDoom.This is the primary repository for collaborative efforts between Doom developers on Project Brutality. Personally, since DECORATE is what I got started with and I don't have any programming background outside of Doom stuff, I've not really bothered with ZScript. ZScript and DECORATE are (mostly) used for defining monsters and other custom Things, so take a look and see which one has a syntax you're more comfortable with. DECORATE is just one of the text-based entries there are also text entries for MAPINFO (handles a lot of the game's behavior in ZDoom), ANIMDEFS (defines custom animations for wall textures, flat textures, and switches), and GLDEFS (GZDoom specific, this one defines dynamic lighting). On the left there, you can see some of the entries in one of my WADs in SLADE. The editor that you need to modify them is SLADE 3 it's a tool that will open up and show all the contents of a WAD. ZScript and DECORATE are programming languages supported by ZDoom and related ports (GZDoom and Zandronum). So, it's not only dem purists who don't play ZScripted maps or mods - many people simply can't play it. Decorate (and ACS), on the other hand, is finished and thus stable, you don't need to think about compatibility with some other versions. And ZScript is still in development, just like Geezee itself, so there is always a fairly high possibility that what you've written in the past will not work in newest versions. And many "new" tricks that are in ZScript can be easily (not always tho) recreated using Decorate or Decorate+ACS (in fact, too many people tend to use ZScript while not even needing any of it's new features). People who have PCs as in "potato computers", even if they're using GZDoom, they using old versions (again, before ZScript was implemented), for another example. People who prefer multiplayer using Zandronum (which is based on old version of Geezee, before ZScript was even created), for example. Problem is - ZScript supported only by newest versions of GZDoom (so yeah, the name is misleading as Hell), and thus using it greatly limiting the availability of your map/mappack or mod. I still don't know if I must learn DECORATE or ZScript. ![]()
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